Samsung has made a breakthrough in computer memory, introducing a new 24GB GDDR7 technology. This means that soon we will see video cards with much larger memory capacity, which will significantly increase their performance and allow running the most demanding games and programs.
What does this mean for gamers and enthusiasts?
- More memory – more opportunities: Thanks to the increase in video memory, modern games will be able to use more detailed textures, effects, and scenes, making the gameplay even more realistic.
- High speed: The new memory works incredibly fast, allowing you to transfer huge amounts of data in a matter of seconds. This means smoother animation, no slowdowns or lags, even in the most dynamic games.
- Energy efficiency: Despite its high performance, the new memory consumes less power, which will allow creating more compact and energy-efficient devices.
The secret of the new memory lies in the innovative production technology, which allowed increasing the density of memory cells on the chip, while maintaining its size. In addition, Samsung engineers have developed special algorithms that allow data to be transmitted at incredible speeds.
Speed of new GDDR7 Samsung Modules | ||
---|---|---|
Memory Bus Width | Speed (GB/s) | Speed (TB/s) |
512-bit | 2720 GB/s | 2.7 TB/s |
384-bit | 2040 GB/s | 2.0 TB/s |
320-bit | 1700 GB/s | 1.7 TB/s |
256-bit | 1360 GB/s | 1.4 TB/s |
192-bit | 1020 GB/s | 1.0 TB/s |
128-bit | 680 GB/s | 0.7 TB/s |
With the advent of GDDR7 memory, we can expect a real revolution in the world of computer games. The next generation of video cards will become even more powerful and faster, allowing us to enjoy games in maximum quality. In addition, this technology will find application in other areas, such as artificial intelligence and scientific research.
The development of GDDR7 memory is an important step in the development of computer technology. It opens up new horizons for game and software developers, as well as for ordinary users who want to get the maximum performance from their computers.
GDDR Graphics Memory Evolution | ||||
---|---|---|---|---|
GRAPHICS MEMORY | GDDR7 | GDDR6X | GDDR6 | GDDR5X |
Workload | Gaming / AI | Gaming / AI | Gaming / AI | Gaming |
Platform (Example) | GeForce RTX 5090? | GeForce RTX 4090 | GeForce RTX 2080 Ti | GeForce GTX 1080 Ti |
Die Capacity (Gb) | 16-64 | 8-32 | 8-32 | 8-16 |
Number of Placements | 12? | 12 | 12 | 12 |
Gb/s/pin | 32-42.5 | 19-24 | 14-16 | 11.4 |
GB/s/placement | 128-144 | 76-96 | 56-64 | 45 |
GB/s/system | 1536-1728 | 912-1152 | 672-768 | 547 |
Configuration (Example) | 384 IO (12pcs x 32 IO package)? | 384 IO (12pcs x 32 IO package) | 384 IO (12pcs x 32 IO package) | 384 IO (12pcs x 32 IO package) |
Frame Buffer of Typical System | 24 GB (16 Gb) 36 GB (24 Gb) | 24 GB | 12GB | 12GB |
Module Package | 266 (BGA) | 180 (BGA) | 180 (BGA) | 190 (BGA) |
Average Device Power (pJ/bit) | TBD | 7.25 | 7.5 | 8.0 |
Typical IO Channel | PCB (P2P SM) | PCB (P2P SM) | PCB (P2P SM) | PCB (P2P SM) |